AI Insights · Timothy · July 2021
Top 5 Hasbro Games iOS Performance in Oceania: Q2 2021
Discover the performance trends of the top 5 Hasbro games on iOS in Oceania during Q2 2021. Metrics include weekly downloads, revenue, and active users.
During the second quarter of 2021, the top 5 Hasbro games on iOS in Oceania exhibited varying performance trends across weekly downloads, revenue, and active users. Below is a detailed breakdown of each game's performance.
World of Peppa Pig: Kids Games saw a consistent weekly revenue, peaking at approximately $4.3K in mid-April and experiencing a slight dip to around $2.5K in early June. Weekly downloads fluctuated, starting from 2.8K at the end of March and declining to around 1.8K in mid-June, before recovering to 2.4K by the end of the quarter. Active users ranged from 5.6K to 5K, with a noticeable dip in early May but ending strong at 5.6K by late June.
Magic: The Gathering Arena experienced a high revenue of $9.7K in mid-April, which gradually decreased to about $2.7K by the end of June. Downloads started strong at 6.3K at the end of March but dropped significantly to around 800 in mid-June, slightly recovering to nearly 1K by the quarter's end. Active users showed a decline from 5.8K in early April to around 3.8K in late June.
Scrabble® GO - New Word Game maintained a steady revenue, peaking at $5.1K in mid-June. Downloads remained relatively stable, fluctuating between 1.3K and 2.1K. Active users ranged from 9.8K at the end of March to around 9K by the end of June, with minor fluctuations throughout the quarter.
Yahtzee® with Buddies Dice saw high revenue consistently, peaking at $24.4K in early April and maintaining around $21K towards the end of June. Weekly downloads were relatively stable between 1.2K and 2.2K. Active users started at 8.8K at the end of March, slightly declining to around 8K in late June, with a peak of 9.2K in early April.
MONOPOLY Tycoon began the quarter with modest revenue, peaking at $548 in late June. Weekly downloads showed a significant rise from 995 in late March to 2.2K by mid-June. Active users increased from 1.4K at the start of the quarter to approximately 2.3K by the end.
These insights, sourced from Sensor Tower, provide a detailed view of the performance of Hasbro's top games on iOS in Oceania during Q2 2021. For more detailed analytics and insights, visit Sensor Tower.